Did anyone watch Mission Impossible 4?
In the movie "the agents use a specialized contact lens linked up with a computer database with facial recognition software. The agent just looks around, and the computer gives him information on people around him if they’re in the system."(erikthereddest, 2012) That is augmented reality!
What is Augmented Reality?
Augmented Reality or AR for short, is a mixture of virtual reality and the real world we live in. When I think about virtual reality, I think of someone putting on a headset, and that person feeling as if they are being transported to another place. But in reality they are seeing and interacting in a different three dimensional world that is created by a computer.
Augmented Reality has some aspects of virtual reality, but it is all about using the real world that we live in and enhancing it by using technology. The definition given by Macmillan Dictionary is, "the technology of combining real word images, video, etc. with computer-generated information and/or imagery."(Macmillan Dictionary Maxwell, 2010)
It goes on to say:
Augmented Reality is a combination of real and virtual (computer-generated)
worlds. Given a real subject, captured on video or camera, the technology
'augments' (= adds to) that real-world image with extra layers of digital
information. (Macmillan Dictionary Maxwell, 2010)
According to Azuma's, research there are three characteristics of augmented reality. AR "interacts in real time, registers in 3-D, and combines real and virtual reality." (Azuma, 1997) The Horizon Report adds a few more characteristics. It stated that "augmented reality is able to respond to whatever the user puts into the software and that it is highly visual and interactive. Augmented reality is an active technology that allows students to make connections using situated learning and mobile devices." (Horizon Report, 2011)
There are also two different types of augmented reality or modes as it is sometimes called. The first type is called "visual metaphor," which is when a person uses a marker, like the one below, and holds it up to a web camera on a computer. (Horizon Report, 2011)
The Horizon Report states that "as the marker-based systems are continuing to develop, many are beginning to use common real world objects as markers or even gestures." (Horizon Report, 2011)
The video below is an example of the Lego Kiosk and how this type of augmented reality works.
The second type of augmented reality is "spatial positioning called gravimetric," which uses a GPS to help find or locate the position of something. (Horizon Report, 2011) There is also image recognition, where, a person would use a camera on a mobile device and the application would compare the image on the camera to a library of sources to find a match. For example, if someone wants to buy a TV, they might use their smartphone camera to look at the TV in a store. After running that image through the AR software on their smartphone, a list of all the others places that sell the same exact TV would come up along with prices and locations.
This video from Plain English, shows both types of Augmented Reality.
Software and Hardware
You would need:
1. A computer with a camera or a handheld device that has a camera (ex. smartphone, iPad)
2. Have access to the Internet
3. Download the AR Software (I was able to download it for free and there are many types to choose from. ex. DFusion, Immersion, Metaio, Zugara, Vuforia)
4. Tracking (GPS, Compass)
5. Possibly a printer if you are using markers from online
Limitations
Web 2.0 Technology
This video explains what augmented reality is, how it can be used and what to expect in the future.
Goal of Augmented Reality
The goal according to Educause Learning Initiative is "to add information and meaning to real objects or places." (Educause, 2005) The ultimate goal according to Jim Vallino, a software engineer at Rochester Institute of Technology, "is to create a system such that the user can not tell the difference between the real world and the virtual augmentation of it." (Vallino,2002) By adding information to real objects it helps to build meaning and understanding about the world that we live in. It also bring real life situations into the classroom to enhance deeper levels of thinking.
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